Hello McCities Staff. Let me start by saying I appreciate this server a ton, you've been putting obvious effort into improvements. I hope to play it for years to come, and after I post this I'm going to make my first donation to this server which is probably long overdue.
One thing I believe still believe needs improvement is the apartments situation--which I'm more than happy to help with as much as I'm allowed. As you know, there are some specific problems such as:
I think #3 was an effort to help address the issue, but I believe we need to take it a step farther. I've even gone as far as buying low quality apartments and having the zones removed and replacing the builds by using my own in-game money, usually at a loss but the area was much improved.
Please consider these possible solutions:
Quality over quantity, so to speak--and only in "high density" zones. I think that's a decent way to handle it and I'm happy to help if you need it.
Thanks,
@nibble @LeanneTheUnicorn @sundae22
One thing I believe still believe needs improvement is the apartments situation--which I'm more than happy to help with as much as I'm allowed. As you know, there are some specific problems such as:
- Too many unnrented apartments
- A large amount of low-quality apartments that probably should have never been zoned or zones should be removed
- Apartments are now restricted to be zoned on islands only
I think #3 was an effort to help address the issue, but I believe we need to take it a step farther. I've even gone as far as buying low quality apartments and having the zones removed and replacing the builds by using my own in-game money, usually at a loss but the area was much improved.
Please consider these possible solutions:
- Zoning
- This doesn't have to be as much work as this sounds. It can simply mean the already existing high density areas vs low density areas.
- Me Personally--The only high density area I would define is the Main City--this is where new players show up and walk around, and because of Sprawl you hardly ever see another player. This area should "hustle and bustle" with shops on the lower grounds and apartment towers to promote population.
- I honestly think it will help retention of new players to open up into a "living" city like this. You have the numbers they are just so spread out.
- Removal of low quality apartments
- There are a lot of very small apartments with no views, windows, etc. I think we should straight up remove these regions and set a new standard of living for new players.
- Set a high standard for regioning new apartments
- Make the requirements to have an apartments regioned very strict. They should be much larger than before, have views/windows, etc. There should only be maybe a dozen or so apartments in a large building max rather than what happened in the past--which is seeing how many apartments you can fit into a building at 250/week.
- For example a build of mine at sky5 (which is owned by @Death) would be a good *minimum* standard of size and luxury. New players should have access to high quality apartments in both size and beauty.
- Alternatively, the first build I ever made on this server at sky4 honestly wouldn't meet a new standard, they are too small and they probably should have just been 2 per story rather than 4.
- Set this same standard for islands
- You don't want to drive density away from the main city, perhaps put a cap on apartments allowed on an island, but still allow them. But you don't want to overpopulate or move density away from the main city.
Quality over quantity, so to speak--and only in "high density" zones. I think that's a decent way to handle it and I'm happy to help if you need it.
Thanks,
@nibble @LeanneTheUnicorn @sundae22