/warp slime fun

T

Trump15024

Guest
I think there should be a /warp slimefun and this will be where you can buy and sell slimefun items. There could be slimefun machines there and possibly there could be a new job like slimefun engineer where you make sf things and sell it to /warp slimefun. Also, at /warp slimefun you can buy fairly priced slime fun items. Just an idea :D
 
  • Like
Reactions: Javier

ItzJazzMade

Well-Known Member
Former Staff
Verified
Empty_exe
Empty_exe
Oct 14, 2017
2,292
6,958
113
34
Google maps
Soo all running company's are not needed and people cant make monney this way anymore? Also there is a huge space needed cuz sf has a lot of items
 
  • Like
Reactions: Powerfull
T

Trump15024

Guest
Soo all running company's are not needed and people cant make monney this way anymore? Also there is a huge space needed cuz sf has a lot of items
Basically you can sell it to /warp slimefun or players
 

Powerfull

Well-Known Member
Former Staff
Verified
Powerfull
Powerfull
Citizen
Mar 22, 2017
1,907
4,668
113
Yea... that doesn’t defeat the purpose of being a slimefun god or engineer at all. Think about when I can buy cargo nodes for 2k *dreams* lol nah. This defeats the purpose of some people being better at the skill than others
 
T

Trump15024

Guest
Yea... that doesn’t defeat the purpose of being a slimefun god or engineer at all. Think about when I can buy cargo nodes for 2k *dreams* lol nah. This defeats the purpose of some people being better at the skill than others
I was saying like not hard to make slimefun items I was talking about a place with sf machines, places to sell sf items etc
 

Death

Well-Known Member
Mar 18, 2017
3,720
6,896
113
These are pretty much the things that deatroy the economy, getting server money by selling to server shops brings in more to the economy and more cash circulate and more inflation. *clap* *clap* Also we have /warp shop for the sf machines, and people have things called *dust farms* so they can literally have unlimited money to sell to /warp slimefun. Plus this is ruining trade. Slimefun items can cause up to 100k plus if they are rare. This defeats the purpose in so many ways. Where in the shop will only buy the product from you for like 20k and besides this it ruins the fun of making things, lets say player A has a way to earn like 20k in 5mins so it means he dosent have to do any sf at all since he can just buy. Plus the prices of sf will drastically die.

One of the things killing the economy. Gl on that
 
  • Like
Reactions: Powerfull
T

Trump15024

Guest
These are pretty much the things that deatroy the economy, getting server money by selling to server shops brings in more to the economy and more cash circulate and more inflation. *clap* *clap* Also we have /warp shop for the sf machines, and people have things called *dust farms* so they can literally have unlimited money to sell to /warp slimefun. Plus this is ruining trade. Slimefun items can cause up to 100k plus if they are rare. This defeats the purpose in so many ways. Where in the shop will only buy the product from you for like 20k and besides this it ruins the fun of making things, lets say player A has a way to earn like 20k in 5mins so it means he dosent have to do any sf at all since he can just buy. Plus the prices of sf will drastically die.

One of the things killing the economy. Gl on that
Major things that are killing the economy is high priced plots and players hoarding plots.
 

Death

Well-Known Member
Mar 18, 2017
3,720
6,896
113
Major things that are killing the economy is high priced plots and players hoarding plots.
This is increasing inflation value which are the major causes that lead to price hike which leads people to increase the prices of plots since people have a lot of money
 
  • Like
Reactions: Powerfull

Death

Well-Known Member
Mar 18, 2017
3,720
6,896
113
Major things that are killing the economy is high priced plots and players hoarding plots.
Player hoarding isnt the problem, there is literally 4 pages of /as info reselling, some of the houses there are fairly good, the problem is the prices dont move with the economy which ruins a lot of stuff
 
  • Like
Reactions: Powerfull

ItzJazzMade

Well-Known Member
Former Staff
Verified
Empty_exe
Empty_exe
Oct 14, 2017
2,292
6,958
113
34
Google maps
Player hoarding isnt the problem, there is literally 4 pages of /as info reselling, some of the houses there are fairly good, the problem is the prices dont move with the economy which ruins a lot of stuff
Peeps just have to realize their plots are overpriced. Idk but maybe make a new thing that if your selling your house after 7 days it goes back in sold mode?
 
  • Like
Reactions: Powerfull

Death

Well-Known Member
Mar 18, 2017
3,720
6,896
113
Peeps just have to realize their plots are overpriced. Idk but maybe make a new thing that if your selling your house after 7 days it goes back in sold mode?
Yeah maybe probs 2 weeks something like /ah since its literally spamming /as info forrent. And yeah maybe 2 weeks so players have time to earn money for it example a mansion is being sold for 500k some guy wants it he has a 2 weeks to earn enough money to buy it.
 
  • Like
Reactions: Powerfull

ItzJazzMade

Well-Known Member
Former Staff
Verified
Empty_exe
Empty_exe
Oct 14, 2017
2,292
6,958
113
34
Google maps
Yeah maybe probs 2 weeks something like /ah since its literally spamming /as info forrent. And yeah maybe 2 weeks so players have time to earn money for it example a mansion is being sold for 500k some guy wants it he has a 2 weeks to earn enough money to buy it.
Indeed and it would make sure of activity in the house market because a lot of houses are on /resell for a month or 2
 
  • Like
Reactions: Powerfull