Horrible idea as the rewards are like well some already strong players will be the ones to deal the most damage and there was one consistent player in the Halloween event who nearly got most damage every time, so adding this would make him uber rich easily and the tokens, people will likely pay noobs to give them their tokens for cheap cash, it's easy aboose. I think the boss fights are cool but there isn't much of a challenege. It was fun in Halloween, the server just lacked the sense of a challenge cus more than 80% of the time the players actually kill the boss. Either make the boss harder and make the rewards a bit better to lessen the chance of beating it for more exiting prizes, or only let like top 3 or top 5 people who did most damage to get the prizes and such to lessen the aboose. I can easily come on in different alts, lets say some guy (rich irl) has tons of computers and alts can easily come on like 5 deal one hit on the boss each and he gets 5 prizes. The system would be nerfed if invented. And I like ender09's idea of spawn eggs tho it can't be like too op spawn eggs and the eggs shouldn't be able to work on mob spawners. I wouldn't suggest more mythics, as there is a lot of mythics already. We can make like a competition whoever has the most tokens gets a customizable admin items, or we can make it small rewards, such as voting rewards like repair tokens or gapples so it isn't really a aboosable way to earn money or would not allow a monopoly to happen.